scott alberstein
Industrial + Interaction Designer
Omniscience

Worked with 2 other designers to speculate on the potential of wearable technology toward scientific research.

Omniscience is a service that embraces the movement known as Citizen Science. A full service mobile application and modular wristband equip users to gather valuable scientific data for real world research.
(This project is still in progress)

Skills: Speculative Design, UX Design, Visual Design, Research, Design Thinking, Industrial design, 3D Modeling

Visit the Omniscience WebsiteProcess Blog

Narrative

Omniscience is a concept for crowdsourcing rich, on-site scientific data through a rewarding and accessible system. This system is comprised of a mobile application and a wearable band equipped with modular sensors. The application displays the labs you've completed, what sensing inputs are active, what labs your friends have completed, and a list of scientific labs available to participate in. Sign up for a lab, and use the sensor band to gather valuable data for monetary compensation.

Citizen Science, Wearable Tech, and Big Data

Citizen Science is essentially publicly involved scientific research. Also known as Crowdsourced science, it’s scientific research conducted, in whole or in part, by amateur or nonprofessional scientists, often by crowdsourcing and crowdfunding. If universities need a huge data pool of information, Omniscience provides a platform for engaging the public through science and leveraging sensors embedded in smartphones and the Omniscience smart band. The recent emergence of wearable pieces of tech such as Google Glass, Pebble, and the Samsung watch within the public realm has made this area viable for critical speculation. We met with Chris Harrison, a Professor in CMU’s HCI department, and spoke with us about a range of thoughts including the fashion of technology and our perception of new products as consumers. 

High Fidelity Screens